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Graphical User Interface : FOLDOC | Graphical User Interface (GUI) The use of pictures rather than just words to represent the input and output of a program. A program with a GUI runs under some windowing system (e.g. The X Window System, MacOS, Microsoft Windows, Acorn RISC OS, NEXTSTEP). The program displays certain icons, buttons, {dialogue boxes}, etc. in its windows on the screen and the user controls it mainly by moving a pointer on the screen (typically controlled by a mouse) and selecting certain objects by pressing buttons on the mouse while the pointer is pointing at them. This contrasts with a command line interface where communication is by exchange of strings of text. Windowing systems started with the first real-time graphic display systems for computers, namely the SAGE Project [Dates?] and Ivan Sutherland's Sketchpad (1963). Douglas Engelbart's {Augmentation of Human Intellect} project at SRI
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